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Author Topic: Le Mans 2.4 Hours Project CARS Event [PS4]  (Read 3057 times)

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mojo98

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #48 on: July 16, 2016, 12:31:30 pm »
Yea i was thinking changing but mite just stick with the aston
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Tigerkart_22

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #49 on: July 16, 2016, 01:26:00 pm »
Surprised nobody has picked a Z4 GT3 yet as its set to x2 Tyre Wear

The Z4 is a bit of a silly choice though. This is a power track so the Aston and Mercedes SLS (two very fast cars in a straight) will be a better choice than the Z4 (Always depends on how the driver preserves their tyres and the setup they use)
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JuhohFin

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #50 on: July 16, 2016, 02:26:00 pm »
Well some people have not confirmed and im sure a couple of people will pull out last minute so be online if you can and we will see when the time comes to it.

Confirming that I will race tonight. Will choose my car and livery on late afternoon or early evening when I'm home.

Settings are. All assists except stability control
Tyres x2
Fuel real
Rolling start
Lights on at all times
AND HAVE FUN

Can someone test where game releases cars when doing rolling start? If start happens when all 16 cars are in the last chicanes it can cause mayhem before we even get to start/finish line and possibly ruin someones race completely if they get (heavy) damage to their cars.

On some tracks start happens in middle of last corner(s) and it can be disadvantage to anyone who starts back of the pack.

mojo98

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #51 on: July 16, 2016, 02:29:26 pm »
Yea thats true. Was just trying to make it like the real thing but we can do standing start if it worrys people to much
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JuhohFin

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #52 on: July 16, 2016, 02:42:59 pm »
It depends where game releases cars on rolling start. If it happens in middle of last chicanes it can be difficult to get everyone through the chicanes. But if it happens in the last straight, where we can go in to the pitlane, then i think that we can get through chicanes without contact.

Maybe we can delay the start on to the start/finish straight if we keep same speed through chicanes what game drive us before start happens and when everyone is through the chicanes then we start our race properly to avoid contacts in middle of the pack.

mojo98

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #53 on: July 16, 2016, 03:25:28 pm »
I have thrown my dummy out the pram so all assists will be on lol
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Baccus74

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #54 on: July 16, 2016, 03:50:09 pm »
I have thrown my dummy out the pram so all assists will be on lol


No problem lol!

mojo98

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #55 on: July 16, 2016, 03:52:31 pm »
At the end of the day/night lol its abit of end of season fun
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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #56 on: July 16, 2016, 05:34:12 pm »
Well some people have not confirmed and im sure a couple of people will pull out last minute so be online if you can and we will see when the time comes to it.

Confirming that I will race tonight. Will choose my car and livery on late afternoon or early evening when I'm home.

Settings are. All assists except stability control
Tyres x2
Fuel real
Rolling start
Lights on at all times
AND HAVE FUN

Can someone test where game releases cars when doing rolling start? If start happens when all 16 cars are in the last chicanes it can cause mayhem before we even get to start/finish line and possibly ruin someones race completely if they get (heavy) damage to their cars.

On some tracks start happens in middle of last corner(s) and it can be disadvantage to anyone who starts back of the pack.

I'm pretty sure whoever is first will start the race after the final chicane. Then it depends on what position you're in to suggest whether you're at the first, middle or entry point of the two chicanes at the back. May seem a little confusing.
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mojo98

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #57 on: July 16, 2016, 05:38:11 pm »
I think we will just go with standing start. Dont want a first corner incident to ruin anybody race
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teddyuk

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #58 on: July 16, 2016, 05:57:56 pm »
Good luck everyone  :4:

JuhohFin

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #59 on: July 16, 2016, 06:55:30 pm »
Just to make this race interesting I will be using Marek RP 339H LMP1 car and livery is Storp Hill #8

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #60 on: July 16, 2016, 07:23:12 pm »
As if you won't hardcore enough Juhoh!

AliK17

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #61 on: July 16, 2016, 07:34:33 pm »
streaming my PoV

AliK17

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #62 on: July 16, 2016, 08:03:10 pm »
Well that lasted long

carworld658

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Re: Le Mans 2.4 Hours Project CARS Event [PS4]
« Reply #63 on: July 16, 2016, 08:10:46 pm »
Q:10
R: DNF

DSQ. Nuff said :14: :14: :14: :14: :14:
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